Rules and Regulations:
24-Hour Open Innovation Hackathon
General Rules:
Age Category:
Registration Fee:
Venue:
Duration:
Date :
Note: The organizing committee reserves the right to finalize and announce the scoring format on the spot based on time and event conditions.
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Overview:
Rules:
Time Limit:
General Guidelines:
Instructions:
Disqualification Criteria:
Note:
Age Category:
Registration Fee:
Venue:
Date:
Note: The organizing committee reserves the right to finalize and announce the scoring format on the spot based on time and event conditions.
Download the PDF here for more Details:
Rules and Regulations:
Simulation of Real Parliamentary Discussions
General Rules:
Age Category:
Registration Fee:
Venue:
Date:
Note: The organizing committee reserves the right to finalize and announce the scoring format on the spot based on time and event conditions.
Download the PDF here for more Details:
Rules and Regulations:
Science Projects | Innovation Showcases | Viva
General Rules:
Age Category:
Registration Fee:
Venue:
Date:
Note: The organizing committee reserves the right to finalize and announce the scoring format on the spot based on time and event conditions.
Download the PDF here for more Details:
Rules and Regulations:
Age Category:
Registration Fee:
Venue:
Date:
1. Objective
The event aims to enhance students’ analytical, problem-solving, and decision-making skills through structured exposure to case study methodologies and competitive application. It bridges theory and practice by first training participants on case handling and then assessing their competencies through a live competition.
2. Event Structure
The event will be conducted in two phases:
Phase I – Workshop on Case Study Handling (First Half of the Day)
A hands-on workshop focusing on:
This session will prepare participants for effective participation in the competition.
Phase II – Case Study Competition (Second Half of the Day)
3. Eligibility
4. Team Composition
5. Competition Rules and Regulations
6. Evaluation Criteria
Teams will be evaluated on:
7. Panel of Judges
A panel comprising academicians and industry experts will adjudicate the competition.
Awards and Recognition
8. Outcome of the Event
1. Objective
This event aims to foster creativity, strategic thinking, innovation, and experiential learning by encouraging students to design and develop their own original board games. It integrates elements of management, logic, ethics, and problem-solving while providing a competitive platform for showcasing design thinking and teamwork.
3. Event Concept
Participants will conceptualize, design, and develop an original board game prior to the event and bring it ready for demonstration and play. Each team will present their game, explain its mechanics, objectives, rules, and underlying concept. A panel of experts will evaluate the games and adjudge the best designs as winners.
4. Eligibility
5. Team Composition
6. Design Guidelines
7. Event Format
Each team will be given:
8. Rules and Regulations
9. Evaluation Criteria
Games will be evaluated on:
10. Panel of Judges
A panel comprising academicians, design thinkers, and industry professionals will evaluate the games.
11. Awards and Recognition
12. Outcome of the Event